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Monday, November 21, 2011

SWTOR: The Last Beta

So this is it, the (very likely) last of the weekend beta tests for Star Wars: The Old Republic. And boy this is going to be a whopper. There's no official estimate as to how many people have been invited or have accepted the beta test, but we can probably give a good guess at it. Bioware did indicate that there are around 1.4 million registered accounts on their site, but that number is inflated due to those with multiple accounts, including yours truly. Still, given that there are over 800k retail box pre-orders in the US alone, plus the fact that around 200k+ codes were given away through media partners, that number may indeed be reached. However, given the test is on a US holiday weekend, there is a huge chunk of people who won't be able to play so the number may be closer to 700k, which is still a lot.

Will the game experience problems on day 1? It certainly would not be a stress test if it didn't. However, Stephen Reid did mention that they intended to use this test to determine how they deal with Early Game Access. I would not be surprised if people would be given a set time they are allowed to log on during the day that the beta starts. Doing this gives me high confidence that they are really committed in a smooth release. Not high confidence that release will be smooth? Of course not. You can't plan enough for events like this, especially with the numbers they will be expecting. Can they pull it off? I belive so. But, at the same time, I will not be surprised if things do go wrong.

As long as "things do go wrong" does not include deleting the whole game. *cough*

One thing I did find interesting is how excited I ended up being for the game. Earlier this year, I was lamenting on how long Bioware was taking to even give a release date and that my interest in the game was waning. It was to the point that I was almost ready to give up waiting. But then the large scale betas happened. Getting my hands on the game did so much to alleviate a lot of my concerns about the game and brought back to life that little dying spark of excitement I had. I was happy to send in bugs I found and provided my feedback. Now, I just can't wait to test it again or play it when it goes live.

See ya'll in beta!


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